Always Never Home

We help candidates land their dream Jobs, Internships, Grants, Scholarships and Graduate programs

Harvard University CS50’s Introduction to Game Development

Harvard University CS50’s Introduction to Game Development

Learn about the development of 2D and 3D interactive games in this hands-on course, as you explore the design of games such as Super Mario Bros., Pokémon, Angry Birds, and more.

What you’ll learn

  • Principles of 2D and 3D graphics, animation, sound, and collision detection
  • Unity and LÖVE 2D
  • Lua, C#
  • Basics of game design and development

Course description

In a quest to understand how video games themselves are implemented, you’ll explore the design of such childhood games as: Super Mario Bros., Pong, Flappy Bird, Breakout, Match 3, Legend of Zelda, Angry Birds, Pokémon, 3D Helicopter Game, Dreadhalls, and Portal.

Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#. By class’s end, you’ll have programmed several of your own games and gained a thorough understanding of the basics of game design and development.

Please, click here to enroll.
Harvard University CS50’s Introduction to Game Development
Share with someone
Scroll to top

500+ companies hiring right now!

X